Fallout New Vegas Climb Every Mountain
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Forums: Index Fallout: New Vegas gameplay help Climb ev'ry mountain help on the mission in bitter springs climb ev'ry mountain i cannot get to the sniper cave i cannot find a way up as every time i do some magic buffers handily prevent my progress and push me down how can you get there. Oct 19, 2010 For Fallout: New Vegas on the Xbox 360, a GameFAQs Answers question titled 'WTF I need help with Climb Ev'ry Mountain quest?'
Piracy is a permanent ban, no warnings.All posts and comments in end, come down to moderator discretion.WRITE THIS War. War never changes(/spoiler)SEE THIS- The lore of the Fallout series- Classic Fallout Games- Fallout 3 community- Fallout: New Vegas community- Fallout 4 community- Fallout 76 community- Fallout modding community- Fallout Shelter community- Fallout Fan Art- Fallout 'Humor'- Journal-like fan fiction.- A subreddit for the Wasteland games.- Fallout-related cosplay- Fallout-sounding music. First time through I had those problems.Never on any later playthroughs.If you've only invested in Guns, especially rifles, you're gonna have a bad time with the lack of ammo in the Big Empty.
On the other hand if you like Energy Weapons, Melee, Unarmed, or like shooting.44 or.357 you'll find tons of things to kill friends and influence people with.It's also really easy to miss that dishes are broken down into reloading materials by Muggy. Only for.357/.44 though. The only reloading component that Muggy won't give you is the primer, but hopefully you've brought some of those along with you.If you are doing a rifle playthrough it's really handy to make sure you've got a Cowboy Repeater or a Trail Carbine with you. The infinite supply of weapon repair kits you pick up in there will keep them healthy, and the massive piles of pistol ammo will keep them well fed. Just finished Old World Blues today during my first run through. Like others have mentioned, enemies are bullet sponges and if you were heavily a guns character in the Mojave then it'll be tougher.However, I found that the Big MT gives you a lot of tools you'll need. For instance, robot enemies are common so make note of special weapons you find that will do extra damage against robots instead of going through ammo with less effective weapons.Also, scavenge everywhere, everyone, and everything.
Especially lobotomite weapons. If you can collect a few proton axes at a time and sell them back to the sink you'll build a nice cap reserve for weapon and armor repairs.Last thing, use the wait function when you can. I found that I was burning through stimpaks faster than Mobius goes through mentats and simply finding a safe place to wait a few hours and regenerate health for free allowed me to save stimpaks for things like heavy run-ins with Nightstalker herds or boss battles. Funny story, the first fallout game i ever played was new vegas.So as arookie to the series i just roamed the wasteland with no real aim (i had no idea what the setting nor the story were) and on my way to nipton and without any thought started the dlc.So i was unfamiliar to how the game plays, probably level 5 and not having the slightest clue about the story, i honestly thought that OWB was the entire game.I remember i spent about 10 hours trying to figure out if my game was bugged because of the diffculty.(I still think it can hold on it own as a short stand alone of the series ). Hahaha, yes, it was for me as well! I thought I was the only one who had much trouble at Big Mountain back in last December. To start, I went there at level 12 when the recommended level is above 15, but that wasn't a big deal.
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I left the Think Thank room and headed to the exterior, and my very first group of enemies were very hard to fight. I went with the cheapest and worst guns I had, the Varmint Rifle to name one, I had a good amount of normal ammo but I soon realized they were practically useless because I needed AP bullets, not standard ones. Then, my equipment started to break, so I had no armour, then run out of stimpacks, AP bullets and literally every other supply.
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The Robo Scorpions were a pain for me because I just had standard ammo and they would take A LOT of bullets, and they would kill me in 3-4 takes, and they go in groups. Fun stuff.Dead Money was worst, first the whole ambient reallt scared me, then you had the creepy music, the toxic cloud, the fucking invencible holograms, the speakers, the traps. But I remember a very fucked up situation in wich you need to climb up a tower and activate something, and then fireworks explode infront the Sierra Madre (wich by the way i wasnt able to see because they dont appear on med-low settings) and I had just one single bar, literally 0 supplies so I didn't have any stimpacks or food to restore health, and also had 0 ammo. So I think I just run past every ghost a quickly as I could, it was hard though.Edit: actually it was a Hunting Rifle, not the Varmint Rifle.